Place diplomats
In initiative order, place diplomat meeples in space port rooms to gain resources, buy ships, trade commodities, or trigger special actions.
4X space exploration with worker placement and fleet management. Command asymmetric factions across a hex-tile galaxy, placing crew in ship rooms and diplomats in space ports. Based on the open-source video game Endless Sky.
In initiative order, place diplomat meeples in space port rooms to gain resources, buy ships, trade commodities, or trigger special actions.
Move rookie and legend meeples to ship rooms: Bridge, Engine Room, Battlestations, or Storage Bay. Each room activates different abilities for the round.
Move asteroids and wormholes, resolve conflicts between factions, check for destroyed ships, and refresh for the next round.
Score victory points by fulfilling public contracts (visible to all) and private missions (secret). First to trigger the endgame forces a final scoring round.
Endless Skies is being designed in the open. Factions, ship rooms, and the wormhole network are defined. Tech trees, contract decks, and scoring are still being refined through playtesting. The hex map generator is live now.
Four interlocking systems drive every round of Endless Skies.
Each faction has unique starting credits, technology access, and strategic pressure. Some scale with player count, others have fixed wealth regardless of game size.