Moddable.Games is the first board game company built entirely in the open. We publish CC-licensed rulebooks, forkable engines, and original games designed to be taken apart.
Tabletop publishing is conservative. Rules are copyrighted, artwork owned, and trademarks defended. No major publisher has ever released an original board game under an open licence as a core business decision.
We did. Every Moddable.Games original ships under CC BY-SA 4.0. The rules live in a git repo. Anyone can fork them, rewrite them, and publish their own variant. We believe this is the first time a board game company has been built entirely in the open.
We also write patches for existing games that you can run with the components in the box you already own. No expansions to buy, no replacement parts to print, just a PDF and a flat surface.
We're building the ecosystem tabletop games is still missing. A place where physical and online play converge under community ownership, with an online engine that hosts any hex-based game, a marketplace where designers sell mods and expansions, and instructive bots that learn from every game played.
The engine is live in open alpha. Print-on-demand is in progress. The marketplace follows. Every piece compounds: more creators means more players, which means better bots and more creators.
This is not a marketing angle. Open source is the company. Every rulebook is version-controlled in git. Every engine is MIT-licensed. Every game rule is CC BY-SA 4.0. You can fork a rulebook today, rewrite the endgame, add a faction, and publish your variant without asking permission.
The result: 24 game families, 147 variants, and a community that owns the rules as much as we do. Browse the full library at rules.moddable.games.