Board games have traditionally been built on tightly protected intellectual property. Rules are copyrighted. Artwork is owned. Trademarks are guarded – and for good reason. Publishing is risky and the margins are thin. Creative labour deserves protection, but herein lies the paradox …
Catan is popular. By some accounts, it’s the most popular game of the modern era. Known as a gateway game that’s sold over 45 million copies and introduced countless families to a life of board-games beyond Monopoly, it’s a game that enforces interaction between players.